Monday, March 8, 2021

Game advert

 


Box number

  1. Mysterious music plays throughout. Start with a view of the pyramids at night. The moon lingers overhead as the camera starts to move closer to the scene.
  2. Keep moving closer to one of the pyramids revealing a small opening that can be seen in the lower right corner.
  3. Zoom into the opening so that a faint red glow can be seen within a low harmonic sound emanates from the glow.
  4. camera enters the opening focusing on the red glow that can now be seen as a floating red gem. harmonic sound grows more intense as the camera nears the object. A hand reaches out to grab the gem as if the viewer is reaching for the gem (first person).
  5. The gem disappears and the antagonist can be seen  quickly coming into frame. in a deep booming voice he says "You will never get the stone!". Cut to black with a dramatic sound.
  6. Fade to new screen showing the game cover floating the same as the stone did in box 4, an announcer/narrator speaks to the viewer "Al-Hajar, will you past the test?".  Cut to release date and company name/logo, scene end.

Merchandise

 

Lunchbox

A simple lunch box design with a hieroglyphic pattern 
synonymous with the ancient Egyptian aesthetic
 of my game. 

Controller

An example of an Xbox One controller design based off of 
the colour scheme and aesthetic of my game.
 Gold coloured metal for the directional pad and bumpers 
as well as an engraved game title along the bottom of the controller. 
The main portion of the controller has hieroglyphics.
 the buttons and power button are a gem stone red 
like the central theme of the gem, or stone, in the game.

figure

A Funko Pop figure based off the antagonist
 of the game, Tumen Karoon, he has a mummified body 
with a Pharos sarcophagus over his head, hiding his face, 
a crack in the covering reveals a fragment of a
 glowing gem imbedded in his eye.

Game Case

Game case features the title, platform, and logo.
 Apart from this it also features the protagonist
 holding "The Stone". The background is a typical idea 
of Egypt, setting the scene for the game.

Mask

A protective mask with a prominent company
 logo on the front.

Shirt


hieroglyphic design with the company logo as the label. 
no design in the collar or on bottom half of the sleeves to give the 
illusion of double sleeves.



Evaluation

  Action figure The Action figure is an accurate representation of the game's protagonist that it is based on. it is a fully 3-dimen...